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In the update for Marvel Rivals 3.5, Tank character fares well, excluding Thor, who experiences short circuit issues

Enhancements Detailed in Marvel Rivals Season 3.5 Patch: Notable Balance Adjustments Aimed Primarily at Tanks and Healers within the Roster.

In the Marvel Rivals 3.5 update, Tank characters are enjoying a boost in their capabilities, with...
In the Marvel Rivals 3.5 update, Tank characters are enjoying a boost in their capabilities, with the exception of Thor, who is currently experiencing a glitch.

In the update for Marvel Rivals 3.5, Tank character fares well, excluding Thor, who experiences short circuit issues

In an effort to fine-tune hero balance and introduce fresh team-up dynamics, the latest Marvel Rivals Season 3.5 balance changes have been announced. The update, slated for release on Friday, August 8, promises to bring a host of alterations to various characters.

Hero Balance Adjustments

Adam Warlock

Adam Warlock is set to receive several adjustments, including a decrease in ultimate charge cost (from 5000 to 4700) and a new effect for Karmic Revival. Revived allies will now gain bonus health equal to 70% of their maximum health, lasting for five seconds. Other changes include a reduction in Avatar Life Stream recharge time by 0.3 seconds, an increase in the conversion rate of excess healing to bonus health (from 0.7 to 1), and a Spectacular Spin damage increase (from 150 to 170).

Black Panther

The update brings a nerf to Black Panther, with an increase in the cooldown of Spirit Rend (from 8 seconds to 10 seconds) and an increase in ultimate charge cost (from 4000 to 4300).

Cloak & Dagger

Cloak & Dagger will see a key cooldown decrease (from 15 seconds to 12 seconds), but an ultimate charge cost increase (from 2800 to 3400).

Doctor Strange

No direct balance changes have been announced for Doctor Strange in this season.

Groot

Groot is receiving a new ability, Wild Wall, from teaming up with Mantis. Additionally, Groot's Vine Strike range and Flora Colossus effect range are seeing an increase.

Iron Fist

Iron Fist is being powered up with several buffs, including an increase in Jeet Kune Do's fifth strike damage, Yat Jee Chung Kuen percentage damage, K'un-Lun Kick's first strike damage, and Harmony recovery bonus health decay start time. However, the healing effect of Healing Flower will decrease (from 12.5 per second to 10 per second).

Magneto

Magneto is receiving a slight nerf to his survivability, with a reduction in the shield value of Metal Bulwark and Iron Bulwark (from 300 to 250).

Mantis

Mantis is receiving a 10% increase in healing effects as the team-up anchor, but loses the "Nature's Soul" ability from teaming up with Adam Warlock. Additionally, Mantis' Healing Flower's healing over time effect decreases (from 12.5 per second to 10 per second).

Star-Lord

Star-Lord unlocks a new "Astral Jump" ability from teaming up with Rocket Raccoon but loses the "Leader's Soul" buff from teaming up with Adam Warlock.

Thor

Thor's Awakening Rune now grants 1 Thorforce on expiry, a change also noted under Adam Warlock's changes. Additionally, Lightning Realm now grounds enemies leaving its AoE for 2 seconds.

Wolverine

Wolverine's ultimate ability, Last Stand, energy cost increases from 2800 to 3400.

Ever-Burning Bond Team-Up (Human Torch & Spider-Man)

Specific balance changes for the Ever-Burning Bond Team-Up have not been detailed clearly in the available sources.

New Team-Ups

Several heroes are gaining new team-up abilities, including Groot, Star-Lord, and Blade (not mentioned in the provided bullet points).

Power Spikes and Survivability

The update aims to balance power spikes and survivability, with certain damage increases (Iron Fist) and cooldown/resource cost modifications. Many heroes have had ultimate charge cost increased to slow down fast ultimate usage (Black Panther, Cloak & Dagger, Wolverine).

[1]: Link to patch notes (if available) [2]: Link to additional sources (if available) [3]: Link to further information (if available) [4]: Link to patch notes (if available) [5]: Link to additional sources (if available)

  1. The latest balance changes for Marvel Rivals Season 3.5 include adjustments for various characters, such as a decrease in Adam Warlock's ultimate charge cost and an increase in Groot's Vine Strike range.
  2. The update also brings a nerf to Black Panther, with an increase in the cooldown of Spirit Rend and an increase in ultimate charge cost.
  3. Cloak & Dagger will see a reduction in key cooldown but an increase in ultimate charge cost, while Iron Fist gains numerous buffs, including an increase in Jeet Kune Do's fifth strike damage.
  4. Mantis gains a 10% increase in healing effects as the team-up anchor but loses the "Nature's Soul" ability from teaming up with Adam Warlock.
  5. The latest season introduces new team-up abilities for heroes like Groot, Star-Lord, and Blade, and the changes aim to balance power spikes and survivability by modifying cooldowns, resources, and damages.

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